(Note: Some very cool prizes…I mean incentives are used to ensure enthusiastic participation!!)
Who Am I??: A 15-20 minute ice-breaker where those in attendance interact with different people in an attempt to help each other uncover the leaders among them.
Can You Hear Me Now?: Verbal communication and listening skills are necessities for being an effective leader. However with the mobility afforded by the use of cell phones, the clarity of that communication is sometimes hindered and the listening impaired.
Follow the Leader: You’re supposed to be the leader, but nobody wants to follow you. What’s a leader to do?
Body Language: A leader may say what they mean and mean what they say, but is their body speaking a different language?
CEO: Leading doesn’t only mean just getting people to do what you want, but also allocating and maintaining human resources in the most productive manner.
Taking Charge: Group dynamics, teamwork and competition are addressed in this hectic exercise, where there is no designated leader.
Leader of the Pack: Assembled teams or individual audience participants compete for prizes in a game show format, answering questions formulated from information presented during the “Lead By Example & Laugh By Example” workshop.
Mediation By Yo’ Mama: Future leaders will have to be visionaries and establish new paradigms for dealing with old tensions and conflicts that continue to permeate and dominate our society. With regard to conflict resolution, the visionary leaders in attendance will partake in some leadership “What if….?” What if, instead of wars, all global disputes could be settled by a battle of “Yo’ Mama” Jokes? Everyone dies of laughter, but no one gets hurt, that’s what!
Where You Lead: A 20 minute Q & A and discussion wrap-up session to find out what was the value of participating in this workshop. What was accomplished? How can what was learned be practically applied to situations in the real world we live in—today and in the future? Exploring ideas on how the information presented could be further expanded to encompass other areas/issues of importance for young leaders on today’s college campuses. What significance were the interactive games to the leadership process? This will be time for the participants to share any comments on what was their most/least important aspect of the entire experience.
Note: This is an example of a full “Lead By Example & Laugh by Example” workshop presentation, which includes a “keynote” presentation and an entire slate of workshop exercises. The amount of time for allocation necessary to efficiently and effectively complete this workshop should be 3-4 hours. The time/duration of the presentation can be modified to suit the specific needs of an organization or event. However, it is highly recommended a minimum 2 hour time allocation be scheduled for the strongest impact. The 2-hour presentation would consist of a 60 minute “keynote” presentation and a 60 minute “breakout” session. The 60 minute “keynote” presentation highlights and emphasizes the essential concepts of the “Lead By Example & Laugh by Example” workshop and the 60 minute “breakout” session is a truncated version of the workshop exercises. A 60 minute “keynote” presentation—without the workshop exercises is also available. |